ISYS5003 Principles of User Experience Design


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Student Name: Vishal Dhull
Student ID No.: 23853229
Unit Name: ISYS5003 Principles of User Experience Design
Unit Code: ISYS5003
Tutor’s name: ____________________________
Assignment No.: Assignment 2, Part A – Design Documentation
Assignment Title: Casual Online Game (Jump ‘n Run)
Due date: Sept 05, 2021
Date submitted: Sept 05, 2021

Declaration:

I have read and understand the Rules Relating to Awards (Rule 3 Section 18 – Academic Misconduct Including Plagiarism) as contained in the SCU Policy Library. I understand the penalties that apply for plagiarism and agree to be bound by these rules. The work I am submitting electronically is entirely my own work.

Signed:

(please type your name)

 

Vishal Dhull
Date: Sept 05, 2021

Cute Girl in Haunted Science Lab

Design Documentation

By Vishal Dhull

Table of Contents

1     Concept Paper 1

1.1      Introduction. 1

1.2      Background. 1

1.3      Description. 1

1.4      Key Features. 2

1.5      Genre. 2

1.6      Concept Map. 2

2     Functional Specification. 3

2.1      Navigation. 3

2.2      Storyboards. 3

2.3      Media. 12

 

1.1              Introduction

Games are a good form of entertainment for all age groups. I have selected a Sci-Fi theme for this game. This game is full of thrilling effects in the science lab. In this game, a cute girl enters the science lab and trying to escape.

1.2              Background

Nowadays, children are becoming fond of sci-fi movies and games. There are several Sci-Fi games available in the market that is in great demand. I have selected this theme for the new game project. Currently, all the Sci-Fi games include some content that is unsuitable for the children, for instance, violence and killing. I, therefore, initiated to create a game in this field which would not include any violence scenes and allow children of all age groups to enjoy it.i have finished my homework

1.3              Description

Cute Girl in Haunted Science Lab is Sci-Fi games that include thrilling effects. In this game the play plays the role of girl who is locked in the science lab and finding her way to escape from this lab. While moving in the lab she comes across several scientific objects such as Barrel, spikes, acid and Saw.

The girl has to complete her journey without touching any of the instruments accepts the door that is visible at the end of the lab. In this game, she has to overcome the obstacles by changing her path/ direction or jumping over these obstacles. Every time girl jumps over an obstacle, she earns credit points. In case, she fails to jump the saw, spike or acid she loses the game.

The player loses the credit on touching the barrel or box. The game continues until the player credit score is zero or the cute girl touches saw, spike or acid.

1.4              Key Features

  • Survival and horror
  • Targets child age group with non-violence theme
  • User-Friendly Interface
  • Thrilling effects

1.5              Genre

Sci-fi

TargetAgeGroup

This game is created for children above 10 years.

1.6              Concept Map

2.1              Navigation

The user has navigation options to view different sections of the game. The user sees Home page as a first screen of the game. User can either start the game or move to help section ay clicking on navigation links. From Help page, user can either start the game of move to home page. From the game section, user moves to credit page on completing game session. From the credit page, user can either restart the game or end the game.

2.2              Storyboards

Title: Home Page                                                        Frame ID: Home

Dimensions:768 X 600

Media Used:

  1. Button Clicked audio
  2. Background Sound
  3. Cute Girl
  4. Box
  5. Spike
  6. Tile (12)

Buttons:

Help

Start Game 

Background:

Tile (12)

Content:

  • This page will have a label with “Cute Girl in Haunted Science Lab”
  • Help Button
  • Start Game Button

Description (purpose / objectives):

It is the first screen of the game that lists the game title, navigation option to game and help page. This screen should attract user to start game.[embeddoc url=”https://www.cheapassignmenthelp.co.uk/wp-content/uploads/2022/08/ISYS5003_Assignment2A_Report-1.docx” viewer=”microsoft”]

Animations:

  • Game title label changes color.
  • Girl jumping up and down
  • Box changing size

User Interactions Required:

  • Help Button click
  • Start Game Button Click

User Feedback:

  • Button click sound
  • Mouse over button color change

Navigation / Links:

Title: Help Page                                                          Frame ID: Help

Dimensions:768 X 600

Media Used:

  1. Button Clicked audio
  2. Background Sound
  3. Barrel (1)
  4. Barrel (2)
  5. Tile (12)

Buttons:

Home

Start Game

Background:

Tile (12)

Content:

  • This page will have a label with “Cute Girl in Haunted Science Lab”
  • Home Button
  • Start Game Button
  • Help topics description

Description (purpose / objectives):

It is the help page of the game that lists the game title, navigation option to home and help page. This screen lists help topic 1 by one. The user can see details of one topic at a time.

Animations:

  • Game title label changes color.
  • Help topics changing after few seconds
  • Box changing its color

User Interactions Required:

  • Home Button click
  • Start Game Button Click

User Feedback:

  • Button click sound
  • Mouse over button color change

Navigation / Links:

Title: Credit  Page                                                      Frame ID: Credit

Dimensions:768 X 600

Media Used:

  1. Button Clicked audio
  2. Background Sound
  3. Barrel (1)
  4. Barrel (2)
  5. Tile (12)
  6. Cute Girl

Buttons:

Home

Start Game 

Background:

Tile (12)

Content:

  • This page will have a label with “Cute Girl in Haunted Science Lab”
  • Home Button
  • Start Game Button
  • Player Credit Points
  • “Better Luck Next Time!” Label

Description (purpose / objectives):

It is the credit page of the game that lists the game title, navigation option to home and game page. This screen lists credit score of the game.

Animations:

  • Game title label changes color.
  • “Better Luck next time” text moving to and fro
  • Box changing its color

User Interactions Required:

  • Home Button click
  • Start Game Button Click

User Feedback:

  • Button click sound
  • Mouse over button color change

Navigation / Links:

Title: Game Page                                                        Frame ID: Game

Dimensions:768 X 600

Media Used:

  1. Button Clicked audio
  2. Background Sound
  3. Barrel (1)
  4. Barrel (2)
  5. Acid (1)
  6. Saw
  7. Box
  8. Tile (12)
  9. Cute Girl
  10. Tile (12)
  11. DoorLocked
  12. DoorUnlocked
  13. Barrel moment sound special effect
  14. Saw cutting box sound
  15. Barrel collisions sound

Buttons:

N/A

Background:

Tile (12)

Content:

  • This page will have a label with “Cute Girl in Haunted Science Lab”
  • Objects and Cute Girl Images

Description (purpose / objectives):

It is the main page of the project. It presents girl jump and run features with different obstacles on the screen.

Animations:

  • Cute Girl jump and run.
  • Acid size change
  • Saw cutting box
  • Barrel moment collision
  • Box changing size

User Interactions Required:

  • Up arrow key press to jump
  • Right arrow key to run
  • Down arrow key to unlock the door

User Feedback:

  • Button click sound
  • Mouse over button color change

Navigation / Links:

The user navigates to credit page after finishing the game.

2.3              Media

 

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